![Hozq](/img/default-banner.jpg)
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Hozq
Sweden
Приєднався 8 лют 2012
Hey my name is Milton. I'm just a guy who enjoyed making animations so hard that he turned it into his job. The end.
L96A1
Hello, this is the remains of a project that I lost the data of. I didn't want to abandon it completely so I got Patrick "cakes" Sutton to record some crisp audio for it. I think it turned out pretty good all things considered!
Sounds by Patrick Sutton
Arm mesh - BF1
Weapon mesh - Insurgency Sandstorm
Rigging by me
Sounds by Patrick Sutton
Arm mesh - BF1
Weapon mesh - Insurgency Sandstorm
Rigging by me
Переглядів: 239
Відео
STRIDEN | Next Fest Demo | Viewmodel Animation Showcase
Переглядів 3,7 тис.Місяць тому
There's like 9 weapons that aren't included in this showcase, just cherrypicked the ones I like most. STRIDEN is available to play for free from the 10th to the 16th of June 2024. Request access to the playtest for STRIDEN on Steam and you can join yourself. store.steampowered.com/app/2052970/STRIDEN/ 0:06 - Swedish K 0:34 - Swedish K Drum Magazine 1:19 - M16 1:43 - M16 30 Round Magazine 2:08 -...
COLT AR
Переглядів 6 тис.3 місяці тому
Fun little project Rig: Ma_rv Model: Nicholas Vertkas www.artstation.com/aperture_aerospace Sounds: NWI, VOID, IW Music: The Space Pilots - Comet Clusters
Quick Viewmodel Animation Process Explanation
Переглядів 49 тис.6 місяців тому
Decided to make another quick video detailing my process of making a Viewmodel animation. A more interesting animation this time around
Milton Hjort - 2023 Animation Reel
Переглядів 2,5 тис.6 місяців тому
I've made A LOT more animations in 2023 than I could ever hope to fit in here. I picked out the ones I like the most, with the soder for some diversity. I'm hoping to eventually get a STRIDEN animation compilation out with my favourite ones. Then also one that has literally every single animation in it, which is over 400 animations. That'll be fun. Music: Noisecream - Victim
Cut Halo 5 Alternate Reload Animation (real!!!!) (Unused Easter Egg)
Переглядів 6 тис.7 місяців тому
Made this in 6 minutes and 2 seconds
Sig Sauer P320 Sketch Animation
Переглядів 7 тис.10 місяців тому
This isn't actually drawn, its just grease pencil lineart on a 3D animation in Blender :( Based on: ua-cam.com/video/GLFgwo-_V18/v-deo.html Rig: Me Model: Michael Egorov Sounds: IW Music: Hideki Naganuma - AIN'T NOTHIN' LIKE A FUNKY BEAT
AR - T64 FOLEY
Переглядів 3,2 тис.11 місяців тому
www.artstation.com/patricksutton It turned out great!
AR - T64
Переглядів 4,1 тис.11 місяців тому
This was basically made in one sitting Rig: @Foridex3DAnimator Model: Frostoise Awesome sounds by Patrick Sutton! www.artstation.com/patricksutton Music: KENTESHI - Paranoia
NORINCO - QBZ 97
Переглядів 3,8 тис.Рік тому
Rig: @BrayanGarciaAnimator Model: NWI Sounds: IW Music: Neon Indian - Change Of Coast
PP-19 BIZON
Переглядів 6 тис.Рік тому
Incredible weapon, truly, art. Rig: Foridex Model: MW2022, thank you @HarryMator Sounds: IW Music: Hot Hot Heat - Implosionatic
M9 Mini Set
Переглядів 8 тис.Рік тому
Old unfinished set I threw together since school doesn't take up 90% of my time anymore Rig: I don't remember I'm so sorry Model: NWI Sounds: IW, VOID Music: Aim for Enrike - Infinity Rider
VSS Vintorez reload
Переглядів 4,6 тис.Рік тому
quick little reload I had to throw together for my final graduation project, I hate it
Galil ACE 7.62x39mm
Переглядів 6 тис.Рік тому
The render 💀 Entire thing is rendered in Blender using Eevee. The night vison effect is a combination of effective compositing nodes, lighting and world shader nodes. Rig: Ma_rv Model: IW Sounds: IW Music: IRONTOM - Kid Midnight
Savage Arms Axis II, Snipin's a good job mate!
Переглядів 5 тис.Рік тому
Savage Arms Axis II, Snipin's a good job mate!
Milton Hjort - Animation Showcase Reel 2022
Переглядів 7 тис.Рік тому
Milton Hjort - Animation Showcase Reel 2022
Taurus Raging Judge but its ALSO BROKEY
Переглядів 6 тис.Рік тому
Taurus Raging Judge but its ALSO BROKEY
Do you sell your animations?
It has arrived. Strong work!
INCRIVEL!!!!!!!!!!!!!!!!!!!!
Very nice!
"this is the remains of a project that i lost the data of" i felt this one
Are you available for hiring?
I am not
I edge to this
That bullet flick was sooo smooth. Nice work as always!
Killing it as always my guy! Not sure if that mag flick out would work though!
The mag well is big enough, on the model. Not sure about real life.
so satisfying, amazing work
حبيبي this is noice
habibi
NEW MW3 GUN LEAKED. CHECK BIO AND PAY FOR MORE LEAK
Erm, actually it’s called the AW (accuracy international arctic warfare)☝️🤓
I actually forgot that L96A1 isn't the actual name for it. I've named all my files that so it's just gotten stuck in my head
this is a cool anim
Wow!!
is posible to make shader to render weapone always on front witch the same pov (not 2 camera)
I'm guessing you're talking about game engines? I don't know then, this varies between each engine. Some support it and some don't. You'll have to look up if your engine supports it and how to do it.
I would kill for a like an unedited uncut video of you creating an animation. Maybe you put a text here and there like in this video. Any chance of that happening?
If I were to make a video like that I'd probably just talk over it as I make it. But yeah that's definitely possible.
@@Hozq3D Thanks for the reply, yeah that would work even better. 😏Would be awesome to watch the whole process.
This 80 second video clicked with me more than tutorials and much more indepth explanations. No bullshit. The text on the top right also helps a lot, thanks.
That's awesome!!!! This means a lot, I'm happy it helped you.
Also, I have a question? how to make Fully Automatic Animations in Blender?
...and he has me at spline 1
TY
the helmet tap was so weighty i could feel it in my teeth. 10/10
huh
@@laziernaja_ryba lmfao
Awesome!
It looks incredibly beautiful, but there are two mistakes (this is my unnecessary opinion). The first, banal one, is the shaking of the camera at a certain moment. The second hand moves from the bolt directly to the handle, while the weapon is not held with the second hand. The hand will not have time to move from the bolt to the handle, because the bolt will hit the weapon faster and it will slip. In my opinion, try to make sure that when inserting the magazine, your hand immediately grabs the front handle and then releases the bolt. This is all my unnecessary opinion, I like your work.
Thanks for the insight, I've improved a lot since this animation considering it's a year old at this point but I appreciate the feedback!
Wow, what software is this animation made of?
Blender
I have a quick question that i usually struggle on but how long should I hold the keyframes for? I've seen one saying hold it for 2 so I would do the keyposes move three keyframes pose and repeat but I'm really not sure and I don't really know how to make a transition as good as you like that.
I usually space them out every 5 frames to begin with. And inbetween each major movement there's a pause of 5 frames. So it's like: Pose 1 Pose 2 Pose 2 Pose 3 0 5 10 15 I add this pause to give myself time to add the reaction to the major movements in there. That's just personal preference though. But after I've placed all my poses out with 5 frames inbetween I retime everything to how it would make sense and then I start adding transitions and whatnot.
@@Hozq3D so you basically make all your key poses and get the timing right then add the transitions in between? Btw are the transitions like shakes or do they kinda follow where the next key pose is? Also do you do the transitions on the key frame that feels right?
@@Hozq3D I’m a little beginner and still trying to figure out key framing and timing
Skyrim In The Background
It's crazy to see the broken down process of making the animation step by step like this. I'm not sure if this is the industry standard method for making reload animations, but it should be.
@@brandonnitro4029 It mostly is, or variations of it.
HLA Gordon.blend... Half life Alyx?
@@roquet11 The arms are gordon's
Why it looks like the guy is sniffing the deagle tho?
smeel good
magasinnnnnnn
Better than cod cold war
I don't wanna hate or become political or anything but i'm gonna go have breakfast now 🤗
i got offended
I can see the z fighting artifacts on the slide 😂still better than what I could do
i genuinely don't understand why people ever deviate from the standard FOV.
@@vizthex motion sickness, and the fact that you see more around you at higher fovs
Классная перезарядка!
hey random question but do you have any tips for camera settings and positioning? trying to transition from third person cameras to viewmodels
is the other guy mocap or hand animated
@@Kaaos_ Hand keyed
@@Hozq3D daamn
👍
i like the spline pass 2 bcs its more realistic in my opinion cuz irl there no much shake when you reload a gun
insane !
magaseen (1)
bro really went from a "bootleg game on google play store" to AAA quality
Ебать мясо. Чел, ты красавчик.
Wow! It looks just like Tarkov!
What program better for animation?
@@shishamotosan2698 Whichever one you prefer really. Although Blender is completely free and has a lot of rigs and content for you to work with so it's what I would recommend.
Hey can you give me tips on Animation like how XYZ Rotation work? and also do you Move around things or use an Graph Editor? or both?
Не обязательно делать то что он попадает не с первого раза, сделай с первого но как русский дам совет, пусть он держит магазин больше к его нижнему концу, и наклоняет в перед так же больше, чтобы было видно что он зацепляется зубом в шахту и потом ЧЁТКО прищелкивается, резко и четко, без смазанных движений, если хочешь пример, посмотри как это делается в таркове, а изза положения руки на нем слишком высоко, сразу видно что делал не русский человек, американцы и тд привыкли что магазин можно брать близко к верху чтобы вставить в шахту ар-15, в АК же нужно видеть куда вставляешь и держать так чтобы рука этому не мешала, удачи
I have a replica AK at home and I can do this perfectly fine. I understand what you mean though.